BOATPIG Page 191
Figuring an interview probably won’t cut it with the security guards, you instead try to blag it. Your chosen story is that you have a vital message for the Bureau and must be let through the cordon immediately.
To your mild surprise this appears to work and you are taken past the barrier and into the pub, once inside you are led towards a side door and told to enter so you can pass on the message. - GAME OVER
Your Ending
As you enter the room you see that instead of containing a Bureau minister, it is instead full of ‘messengers’, some of whom are very old. For forms sake you check the door, but it is of course locked. Resigned to your fate you settle down to wait.
Your Achievements or Otherwise
- You didn’t die = +1pt
- But you may soon wish you had = -2pts
- You have learnt that, while blagging is a vital skill, it can sometimes get you into trouble = +25pts
- You learnt this lesson a trifle late = -25pts
- But still you did learn something = +1pt
- Not a member of the Bureau = -50pts
- Never actually made it to the interview = -18pts
- Locked in a pub backroom along side many other failed blaggers = -14pts
- Emotional State; defeated, ashamed and imprisoned. And extra ashamed. = -19pts
Ranking
- Grand Total = -101pts
- Rating = Well that didn’t go well did it? Still at least you got a symbolic score, shame it’s so catastrophically negative.
- Future Life = Until you were locked up nobody had ever escaped His Stavishness’ Prison Holborn. You do not manage to change this envious statistic during the period of your incarceration.
Would you care to try again?