BOATPIG Page 134
Worried about the chances of a frontal assault succeeding you direct your companion to begin digging. The Mole enthusiastically complies, diving down and sending earth flying as he begins tunnelling. After a big of digging around you locate the Dragon’s lair and the final confrontation, you know your Bureau future (and your life) rests on the coming battle.
Bursting through the tunnel wall the Mole gains the element of surprise on the unsuspecting Dragon, it’s honed claws inflicting terrible wounds on the beast. Such is the fury of it’s initial assault that the Dragon never recovers, granting the Mole a surprisingly easy victory. And that’s a good thing surely? - GAME OVER
Elated with victory you seek out the Bureau to claim your reward. Sadly you do not receive the reception you were hoping for, the Bureau summoning you to their private rotating office atop the BT tower. From that vantage you see the succession of vast mole hills your ‘stealth’ approach has left across the capital, demolishing vast swathes of the city including quite a few Bureau vital ‘regional command centres’ that they quite liked.
While the Bureau has no problem with vast and wanton destruction they do demand it is deliberate, unleashing it by accident is a sign of the worst kind of rank amateurism. As you did at least defeat the Dragon they have decided you wont have to pay damages, but they do insist you get out of their sight before they change their minds.
Would you care to try again?