BOATPIG Page 128
Realising the full horror of what is about to happen, actually having to go to East London, you realise you cannot go through with it. However as you can’t be the first to get cold feet, or indeed cold other parts given the ‘uniform’ you were made to wear, you will need a cunning plan. Sadly you fail to think of one and the guards are too sharp eyed to try an escape.
In desperation you start playing around the with Bluetooth, hoping to try and somehow send a plea for help. While you fail in this endeavour you do manage to somehow pair with something named the QIG. This achievement prompts a large machine in the corner of the launch bay to burst into life, surprising the chief pimp considerably.
It turns out you have managed to activate the Quick Inslut Generator, an ancient piece of technology that all the G-B-A-H Zeppelins have to carry, but have never known why. For your skills, and the fact you tell the chief pimp how you did it without holding out on him, you are rewarded with a chance to meet the Bureau and explain that a use has finally been found for the QIG.
After cleaning yourself up, and getting changed into something more suitable, the Zeppelin delivers you to the Churchill Arms.